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FSX Acceleration photoreal upgraded complete package of Gates Learjet 25 fleet of Olympic's SX-CBM & SX-ASO. This was Aristotle Onasis, the founder and owner of Olympic Airways, private jet at the time.
In service with the company from 1970 to 1975. SX-ASO was sold to a private French investor and later crashed in a fatal accident. The model has all animated parts and turbine fans, opening exit with retractable stairs, air brakes, gear suspension, full detailed virtual cockpit and passenger cabin. I made three new photoreal 2D Panels. Full size/IFR/and Land with more than 110 gauges for them.
My new Simicon control and my new look large monitor type GPS 2000 are also included in the pop-up panels. The exterior is now highly detailed with photoreal metal textures. Historical photos of the real aircraft and the Onasis family in the package. Model by Yann Koyn from France and One of the most beautiful models i made livery for.
Tested in FSX Acceleration. Livery and upgrades by Hellenic Aircraft /Yiannis Katehis Tstetsas.
✈ Full Flight from Houston Intercontinental Airport KIAH to Atlanta Hartsfield Intl Airport (KATL) on board Orbit Airline Airbus A321 ✈ The Airbus A321 is a stretched version of Airbus’ best-selling short- and medium-range A320. The A321 has a slightly increased wing area, stronger landing gear with larger tires, and engines with increased thrust.
When the A321 entered service in 1988, it pioneered the use of “glass cockpit” instrumentation, the first digital fly-by-wire control system used in an airliner, and sidestick controllers. Cruise Speed 0.80 Mach 530 mph 828 km/h Engine options General Electric CFM56-5B3 30,000 lb thrust Maximum Range 2,454 nm 4,352 km Service Ceiling 41,000 ft 12,497 m Fuel Capacity 52,500 lb 198,675 kg Empty Weight 105,906 lb 48,139 kg Maximum Gross Weight 205,000 lb 93,181 kg Length 146 ft 44.51 m Wingspan 111 ft, 10 in 34.09 m Height 38 ft, 7 in 11.76 m Seating (typical configuration) 186 ✈✈✈ Please Subscribe, comment and like Thanks for watching✈✈✈.
Fsx Orbit Airlines
No biggie though, but I have some small issues. The cockpit doesn't light up at night even though the interior lights switch is on. (Similar to default VC light point issue?) The main gear sinks about a foot into the ground.
GPWS 'don't sink' comes on at about 1000ft until 300ft at runway even though I'm flying the ILS. Flaps indicator doesn't show full flaps even though I've set 30. Apart from that, it's a really nice and sensible plane, none of that wild pitching up and down rubbish. Practiced a couple of TNGs, love it. Just need to find me some realistic altitude callouts. Last edited by nicky9499; at 08:02 AM.
What bothers me a bit is the flaps-position.5=25 line in the flaps.0 and flaps.3 section. When changing this to flaps-position.5=40 the panel gauge works correctly. But I'm not an FDE tweaker, so dunno how this influences the dynamics. I get what you mean here. I'll leave it as it is for now, and consult some of the dudes at Pairbus for some advice regarding this. As for the FBW, I'm not sure if it's turned off (yes FBW=0 in the cfg), because I'm still able to bank/pitch the plane as desired and it stays that way, just like a proper. Upon landing all I have to do is pull up to achieve a -100fpm flare and leave the stick alone.
Perhaps the FBW is coded into the FDE? I copied over the entire texture folder (I swear I did that just now haha) and night lighting works well now. The backup speedometer also works now, not sure about the altimeter as I only did an RTO. Turned up the barometer to 30.00 inHg but it doesn't budge.?